-
Martin Flöser authored
NOTE: this is not working completely yet, lots of code is still ifdefed other parts are still broken. The main difference for the new decoration API is that it is neither QWidget nor QWindow based. It's just a QObject which processes input events and has a paint method to render the decoration. This means all the workarounds for the QWidget interception are removed. Also the paint redirector is removed. Instead each compositor has now its own renderer which can be optimized for the specific case. E.g. the OpenGL compositor renders to a scratch image which gets copied into the combined texture, the XRender compositor copies into the XPixmaps. Input events are also changed. The events are composed into QMouseEvents and passed through the decoration, which might accept them. If they are not accpted we assume that it's a press on the decoration area allowing us to resize/move the window. Input events are not completely working yet, e.g. wheel events are not yet processed and double click on deco is not yet working. Overall KDecoration2 is way more stateful and KWin core needs more adjustments for it. E.g. borders are allowed to be disabled at any time.
0030eb7f