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  • Fredrik Höglund's avatar
    Remove GLTexturePrivate::convertToGLFormat() · 383a5ac3
    Fredrik Höglund authored
    QImage::Format_RGBA8888_Premultiplied is the equivalent of
    GL_RGBA/GL_UNSIGNED_BYTE, so use QImage::convertToFormat()
    instead.
    
    This commit also makes the texture upload code work correctly
    on big-endian systems.
    383a5ac3