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  • David Edmundson's avatar
    Reduce resets in DebugConsole when viewing subsurfaces · 578287ec
    David Edmundson authored
    subsurfaceTreeChanged is emitted on every damage event. This makes it
    very noisy and the model constantly resets. This makes it impossible to
    expand the tree (as it resets immediately after).
    
    SubSurfaceMonitor gives us more granular signals whilst handling the
    recursive aspect.
    
    Also there are no unmanaged windows that are wayland surfaces, so they
    are simplified.
    578287ec