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  • scene_opengl.cpp
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  • Aleix Pol Gonzalez's avatar
    screencasting: generate the composed textures with the proper size · 92c00d1d
    Aleix Pol Gonzalez authored Jan 26, 2021 and Aleix Pol Gonzalez's avatar Aleix Pol Gonzalez committed Jan 28, 2021
    Don't neglect the scale of the buffer for windows that we are rendering
    on the spot.
    Otherwise we will be offering a smaller size to what we are generally
    using. More importantly, the ScreencastManager expects the buffers
    scaled. This causes glitches when the stream starts otherwise as the
    first frame triggers a resize.
    
    CCBUG: 428594
    92c00d1d