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  • Martin Flöser's avatar
    [platforms/drm] Pass ownership of gbm_device to Platform · a67ccc35
    Martin Flöser authored
    Just like 4e7392b9:
    the ownership of the gbm_device must be passed to the Platform as
    the ownership of the EGLDisplay is also passed to the Platform and
    we may not destroy the gbm_device for an EGLDisplay we are still using.
    
    With this change I could restart the OpenGL compositor successfully
    and switch from OpenGL 3.1 to OpenGL 2 without a crash or rendering
    issues.
    a67ccc35