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kwineffects: Allocate hidpi textures in DeformEffect

Vlad Zahorodnii requested to merge work/deform-effect-hidpi into master

If a window is animated using DeformEffect, allocate an offscreen texture with the scale factor of the screen where the window is considered to be on.

Also, resize the offscreen texture on demand in order to make resource handling more efficient.

Edited by Vlad Zahorodnii

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