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platforms/drm: support tiled displays

Xaver Hugl requested to merge work/tiled-displays into master

Tiled displays are using more than one display controller and must be driven with more than one connector. This is now done by having Scene render to all RenderOutputs for a given AbstractOutput and afterwards presents all of them at once. This can also be done more efficiently (see #78 for details) but that will have to wait for another day.

BUG: 427545 CCBUG: 427545

Edited by Xaver Hugl

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