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Make EGL_KHR_surfaceless_context mandatory

Vlad Zahorodnii requested to merge work/surfaceless-context-bump into master

We use surfaceless contexts with internal windows. We also require the EGL_KHR_surfaceless_context extension for making context current without outputs.

Arguably, we could use pbuffers, but since mainstream drivers (Mesa and NVIDIA) support surfaceless contexts, the extra complexity doesn't buy us anything.

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