x11: Fix build with EGL_NO_PLATFORM_SPECIFIC_TYPES
eglCreateWindowSurface() wants a Window (unsigned long), but with EGL_NO_PLATFORM_SPECIFIC_TYPES, EGLNativeWindowType is defined as an opaque pointer, i.e. void*.
Edited by Vlad Zahorodnii
eglCreateWindowSurface() wants a Window (unsigned long), but with EGL_NO_PLATFORM_SPECIFIC_TYPES, EGLNativeWindowType is defined as an opaque pointer, i.e. void*.