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platforms/drm: Move some stuff into DrmCrtc

Xaver Hugl requested to merge work/crtc-refactor into work/drm-refactors
  • handling the legacy cursor in DrmCrtc simplifies things, especially for tiled displays
  • primary (and cursor) planes can be seen as completely fixed to a given CRTC. By using that we can simplify DrmGpu::findWorkingCombination a bit
Edited by Xaver Hugl

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