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Expose effect ID to scripting via `effect.pluginId`

Kai Uwe Broulik requested to merge work/effectpluginidprop into master

This can be used to avoid code duplication by installing an effect multiple times and tweaking behavior slightly based on the returned ID.

Internally it is called scriptName but for consistency with other similar APIs the name pluginId is chosen, and returns e.g. kwin4_effect_maximize

@vladz @davidedmundson

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