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Item: increase reported damage by a margin of 1 logical pixel

Aleix Pol Gonzalez requested to merge work/increase-damage into master

This makes sure that there's never some dirty area around the damaged parts. This is something I'd seen happen several times, especially on kate and konsole. It's very easily reproducible in weston-simple-damage with a scale other than 1.

This adds some more work to do on every frame, but I'd say the increased correctness is worth it.

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