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Refactor output state setting

Vlad Zahorodnii requested to merge work/zzag/output-state into master

If multiple properties that affect the geometry change, then the Output::geometryChanged() signal will be emitted multiple times, which in its turn may force the Workspace to re-arrange windows, etc.

With this, the geometryChanged signal will be emitted in more expected fashion only once as long as relevant property changes are batched.

Draft: needs more polishing

Edited by Vlad Zahorodnii

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