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Simplify tile dismissal

David Edmundson requested to merge work/tile_dismiss into master

We want floating tiles to be activatable, but also dismiss the effect by clicking on the whitespace.

The current solution doesn't work as a floating tile that is in turn split will pull focus from the children meaning those tiles can't be deleted.

Rather than special casing and z-manipulation we can simplify everything by moving tile dismissal to the root of the effect and appropariately propagating the event.

BUG: 465740

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