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opengl: don't crash in GLTexture::toImage with OpenGL ES

Xaver Hugl requested to merge work/zamundaaa/fix-gles-3 into master

Noticed this because KWin crashed in the Zoom effect for me. It's a bit weird that the Zoom effect uses this code path, just to upload the image to an OpenGL texture again, but this needs to be fixed either way...

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