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scene/workspacescene: don't assume fullscreen clients are opaque

Xaver Hugl requested to merge work/zamundaaa/spectacle-scanout into master

While the xdg shell specification says otherwise, in practice we have apps that are translucent and expect that to work in fullscreen. More importantly, if we don't enforce opaqueness with GPU compositing, we shouldn't do it in scanout either

BUG: 493222

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