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Bring back workaround for threaded render loop not working on NVIDIA Wayland

Vlad Zahorodnii requested to merge work/zzag/nvidia-workaround into master

For more details, check QTBUG-95817. But to summarize it in a couple of words: a window will stop pushing buffers when it's resized and using threaded render loop.

CCBUG: 455575

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