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[mediacontroller] Use half the samples for better performance with swrast

Fabian Vogt requested to merge work/lessblur into Plasma/5.19

With swrast (llvmpipe) the artwork blurring is enabled, which takes an eternity (up to ~15s) to compile the shader. Improve that by only using half the samples with half the radius, which looks nearly identical.

Before After
12-dev-129-samp 12-dev-63-samp-128-radius

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