libkmpris: check identity before emitting initialFetchFinished
When a player does not have identity, the player container is deleted immediately, which will cause a crash if the connections are established afterwards.
BUG: 483818 FIXED-IN: 6.0.3
When a player does not have identity, the player container is deleted immediately, which will cause a crash if the connections are established afterwards.
BUG: 483818 FIXED-IN: 6.0.3