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Hatem ElKharashy authored
In dark environment, the diffuse irradiance values of the reflection cube map cause ugly artifacts due to not enough samples taken. This fix sacrifice some performance to reduce the artifacts by increasing the samples count depending on the cube map resolution. Change-Id: I3a2baa91df11c3aa66f1997c6f6033acf7516138 Reviewed-by: Andy Nichols <andy.nichols@qt.io> (cherry picked from commit 2e0ddd57 ) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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