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Client: Ensure that wl_surface lives as long as qtquick render thread needs it

wl_surface can be destroyed while qtquick render thread still uses it. That can end up in eglSwapBuffers() using defunct wl_surface, which will eventually lead to a crash due to the compositor posting an error.

This is partially cherry-pick of dff57914

Change-Id: I044f40dd64e6672027a833379b57ccd9973d8305


BUG: 447717

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