Initial visibility of vector map is incorrect for a player
Compiled from sources at revision "9e6812bb Fix scaling issue after loading map with image item."
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Start one instance of rolisteam, hosting the game, for the game master.
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Load a scenario containing a vector map with visibility "Fog of War".
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show the map.
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Start a second instance for a player. Connect to the first instance.
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The player initially sees the map with full visibility (screenshot; left: game master, right: player).
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In the player instance, zoom in or out: this repairs the visibility.