When creating a map, impossible to use non-integer scale factor
In D&D, squares on vector maps should be 1.5m across. Therefore I would like to be able to specify 1.5m as the "Scale" for a 50-pixel square. If the grid uses 50-pixel hexagons instead, the 50 pixels are the length of a side, not the distance between two opposite sides, so the scale should be sqrt(3) metres i.e. 1.74 m. This makes the ruler tool give correct distances.
I can do that after creating the map by changing a single digit at a time in the toolbar at the top.
Because 50 pixels is the default size of character tokens, I wish to keep it unchanged.