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  • #5

Closed
Open
Created Mar 27, 2020 by Étienne L.@nim

Potential parse error for roll button

I want to create roll buttons which take into account attributes. I used many syntax but I cannot achieve this. As far as I understood the documentation, it should be simple. I tried syntax like: ${id_dext}+3d6p[1:blue] or ${dext}+3d6p[1:blue] but in Rolisteam the syntax is not understood. By the way ${dext} or 3d6p[1:blue] are OK. Have I misundertood the syntax or is it a real bug?

I have attached the character sheet file (without the background image): dragon-de-poche-bug.rcs

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