• Dmitry Kazakov's avatar
    Implement more strict brush update time calculation algorithm · 7a68c33b
    Dmitry Kazakov authored
    If the brush is fully cached while painting (e.g. "Deevad 2e big brush"),
    then dabRenderignTime becomes almost null. And a lot of cached dabs are put
    into the queue to be rendered on screen, which might take more than 100ms.
    Therefore we should limit the number of dabs that can be fetched from
    the queue in one go so that they would fit into the update period.
    Ref T7309
KisRollingMeanAccumulatorWrapper.h 2.09 KB