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Dmitry Kazakov authored
The LOD-scaled image is uploaded into a corresponding level of the tile's mipmap and drawn directly from it by the shader. Obviously enough, this functionality is available on openGL 3.0+.
0f54cb8b
The LOD-scaled image is uploaded into a corresponding level of the tile's mipmap and drawn directly from it by the shader. Obviously enough, this functionality is available on openGL 3.0+.