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Dmitry Kazakov authored
This was an extremely weird system for cloning c++ object via ODF. Now everything is done via KoShape::cloneShape() and this patch just cleans up the leftovers of the old stuff.
7d8d2994
This was an extremely weird system for cloning c++ object via ODF. Now everything is done via KoShape::cloneShape() and this patch just cleans up the leftovers of the old stuff.