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  • Thomas Lübking's avatar
    fix scheduling the repaints · 0c7fe70a
    Thomas Lübking authored
    repaints caused by effects so far polluted the timing calculations
    since they started the timer on the old vsync offset
    This (together with undercut timing) lead to multiple frames in
    the buffer queue, and ultimately to a blocking swap
    
    For unsynced painting, it simply caused wrong timings - leading to
    "well, kinda around 60Hz - could be 75 as just well".
    
    REVIEW: 112368
    CCBUG: 322060
    that part is fixed in 4.11.2
    0c7fe70a