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  • Martin Gräßlin's avatar
    Core profile compatible basic scene rendering. · 694ed628
    Martin Gräßlin authored and Martin Flöser's avatar Martin Flöser committed
    Adds a shader to render an untransformed scene. renderGLGeometry is not used any more and replaced by generated triangles stored in a GLVertexBuffer.
    The GLVertexBuffer has a new attribute to decide whether a core profile compatible rendering has to be performed.
    Currently windows and EffectFrames can make use of the new shader.
    The shader contains a debug mode which colours all rendered fragments in green. It is currently enabled in scene_opengl.
    Rendering transformed geometries (without shader) is currently broken.
    694ed628