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Use Godot 4's LSP port instead of Godot 3's

Michael Alexsander requested to merge yeldham/kate:godot_lsp_port into master

Small oversight of mine in !1220 (merged), apologies. Port 6008 is used in Godot's old 3.* version, the current one in 4.* is 6005.

Edited by Michael Alexsander

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