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  • David Edmundson's avatar
    Delete resources in XdgOutput teardown · 8bc82279
    David Edmundson authored
    Generated code typically cleans up resource objects when the client
    calls the relevant destructor.
    
    In multi-cast mode our wrapper can be deleted at any time, whilst a
    client resource exists any existing resources that have a pending
    message will then crash the compositor.
    
    Deleting resources ahead of time also resolves this. calls to this
    resource will no-op. The zxdg_output_v1::destroy_func will then be
    called to delete the Resource object.
    8bc82279